RoadMap

What we plan on working on in the future

~Loot Adjusted/updated

~Check on Sliding Doors

~Add More Shop Items

~Quests

~Look into Drive able Bradley

~Waves

~increased bleed out time

~Edit Stability

~Implement more NPC Raid-able Bases

~Add ability to build into mountains and caves

~Turret death messages

Change Log

What we have worked on and Added

~Clan Tag Fixed

~Changed Zombie Spawn Sizes

~~Update Skinbox

~Reset Kits

~Removed Gamble due to Player Complaints

~Added HeliEvent to shop commands to buy

~Decay takes 4x less then default

~Added More Teleports

~Added Buried Treasure

~Added Heli Refuel event

~Added Rust cargo iceberg crash event

~Added Raidable Bases

~Removed Sounds from Airdrop

~Added More Discord Features

~Raid Bases  last longer and not spawn so much

~Changed Balloon Speed

~Balloon added to Store(Kills when bought)(Sorry)

~Pump Jack added to Store

~Quarry added to Store

~Survey Charge added to Store

~Added More NPC Bases

~Turrets no longer need electricity

~Buried Treasure has better loot

~Achievements added

~Quarry levels added

~Remove Cash Reward for raid bases

~Double Heli event

~RadStorm added

~RadStorm removed(it turned on rad at monuments)

~removed Quests until i can get it fixed

~Added Slightly more Stability

Started work on Loot(mainly supply drops)

       ~Because supply drops are better, you get them less(every hour)

      ~Also they no longer come down fast(Plugin incompatibility)

Zombies have been edited

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