RoadMap
What we plan on working on in the future
~Loot Adjusted/updated
~Check on Sliding Doors
~Add More Shop Items
~Quests
~Look into Drive able Bradley
~Waves
~increased bleed out time
~Edit Stability
~Implement more NPC Raid-able Bases
~Add ability to build into mountains and caves
~Turret death messages
Change Log
What we have worked on and Added
~Clan Tag Fixed
~Changed Zombie Spawn Sizes
~~Update Skinbox
~Reset Kits
~Removed Gamble due to Player Complaints
~Added HeliEvent to shop commands to buy
~Decay takes 4x less then default
~Added More Teleports
~Added Buried Treasure
~Added Heli Refuel event
~Added Rust cargo iceberg crash event
~Added Raidable Bases
~Removed Sounds from Airdrop
~Added More Discord Features
~Raid Bases last longer and not spawn so much
~Changed Balloon Speed
~Balloon added to Store(Kills when bought)(Sorry)
~Pump Jack added to Store
~Quarry added to Store
~Survey Charge added to Store
~Added More NPC Bases
~Turrets no longer need electricity
~Buried Treasure has better loot
~Achievements added
~Quarry levels added
~Remove Cash Reward for raid bases
~Double Heli event
~RadStorm added
~RadStorm removed(it turned on rad at monuments)
~removed Quests until i can get it fixed
~Added Slightly more Stability
Started work on Loot(mainly supply drops)
~Because supply drops are better, you get them less(every hour)
~Also they no longer come down fast(Plugin incompatibility)
Zombies have been edited